Jun 01, 2005, 05:21 PM // 17:21
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#1
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Academy Page
Join Date: May 2005
Profession: Mo/N
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Mo/N Question
I was hunting recently and a Mo/N joined our group....he kicked ass. He was able to keep us and himself healed while doing dmg (Curses etc.). So obviously these guys are good in PvE, but how bout PvP? Does anyone have any experience with them?
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Jun 01, 2005, 05:33 PM // 17:33
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#2
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Desert Nomad
Join Date: Mar 2005
Location: UK
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Yeah, in fact there is a pre made mo/n, used by i think it was fianna... or was it dw? cant remember, but it revolved around the skill offereing of blood for energy management. They basically use all healing, then one, maybe two necro skills for support. For pvp, dont have monks dishing it out as well as healing. It gets a bit messy. In pve you can get away with it since the creeps have a mex of 20 dps apparantly.
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Jun 01, 2005, 05:33 PM // 17:33
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#3
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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I dunno about PvP, but I deleted my Mo/Wa to start a Mo/Nec. I'm going to see how it goes.
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Jun 01, 2005, 05:39 PM // 17:39
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#4
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Academy Page
Join Date: May 2005
Profession: Mo/N
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ok cool, message me back on how that goes One thing though, I dont really care for any pre-built characters, i usually like to use my RP char, so just a thought incase u think that may give me more versitility.
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Jun 01, 2005, 06:18 PM // 18:18
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#5
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Site Contributor
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Wouldn't the mesmer elite, energy drain, be much better? Doesn't cost you health, and denies the enemy of energy at the same time? All that offering has is a quicker cast time (1 sec. cast time for energy drain isn't that big of a deal) and 5s. less recharge time (15 as opposed to drain's 20). I'd pick drain over offering any day.
Last edited by Red Locust; Jun 01, 2005 at 06:20 PM // 18:20..
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Jun 01, 2005, 07:00 PM // 19:00
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#6
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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Energy Drain is nice but that'd require you to find a juicy target that has enough energy for you to steal. In the heat of battle, most casters will be running low anyway, so the net gain from Energy Drain may not always be maximized. Offering of blood, on the other hand, is guarenteed to give you energy unless you are too low on health.
And if enemy warriors are beating down on you anyway, casting either of them may become instant death for you...so it makes no difference if you are in such a situation.
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Jun 03, 2005, 10:59 PM // 22:59
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#7
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Academy Page
Join Date: May 2005
Profession: Mo/N
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can a Mo/N be pretty good offensivly?
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Jun 04, 2005, 04:44 AM // 04:44
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#8
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Ascalonian Squire
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Quite frankly I think Mo/E is a better combination. They can dish out more damage than a Necro secondary while still keeping themselves and everyone in the party alive.
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Jun 04, 2005, 05:01 PM // 17:01
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#10
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Ascalonian Squire
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Quote:
Originally Posted by rii
For pvp, dont have monks dishing it out as well as healing. It gets a bit messy..
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Yes, I totally agree. I think for PvP (especially HoH, GvG) you really need to specialise your character. Either you're a defender, healer, etc, or offensive character. You have to really know your role.
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Jun 04, 2005, 06:00 PM // 18:00
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#11
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Krytan Explorer
Join Date: Mar 2005
Location: Michigan
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If you want to be a competitive smiting monk in high level pvp, you want to go mo/w. They'll have more sustained DPS than any other class, and fall shorter than ele on spikes just barely. So long as your party can keep soft targets like a monk alive while he's on the front lines, that'll outdamage anything else.
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Jun 16, 2005, 07:12 AM // 07:12
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#12
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Ascalonian Squire
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If you're looking to go Mo/N, unless you plan on putting anything into Divine Favor go N/Mo instead. A monk primary is ALWAYS targetted first (unless there's a good mesmer), so being a N would give you longer survival time. I'm currently running a N/Mo who focuses in prot/curses/blood.
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Jun 16, 2005, 01:43 PM // 13:43
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#13
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Frost Gate Guardian
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Quote:
Originally Posted by Red Locust
Wouldn't the mesmer elite, energy drain, be much better? Doesn't cost you health, and denies the enemy of energy at the same time? All that offering has is a quicker cast time (1 sec. cast time for energy drain isn't that big of a deal) and 5s. less recharge time (15 as opposed to drain's 20). I'd pick drain over offering any day.
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Yes. But they don't use it because it it's ELITE. They need that slot for Word of Healing (Elite) or something else.
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